Reviewed · TOURS IN JERUSALEM

ScaVentures! Have fun, explore and discover!

5.0 · 87 reviews Operated by Israel ScaVentures · Bookable on Viator
Book on Viator →

Jerusalem ScaVentures turns sightseeing into a group game. Instead of following a guide from one monument to the next, you navigate between stations, solve a Picture Pack mystery, and complete missions along the way. I like the hands-on history and the way every person gets a job, from navigator to detective. I also like that children and adults can play together without knowing Jerusalem in advance.

The main thing to consider is the format. This is not a calm, traditional walking tour with a guide explaining every site in depth. You will spend much of the two hours reading instructions, finding clues, making decisions, and keeping your team moving. Rain, hail, darkness, and uneven streets can make the hunt harder, so wear practical clothes and shoes.

Key points to know before you book

ScaVentures! Have fun, explore and discover! - Key points to know before you book

  • A two-hour Jerusalem mystery: Follow a route from the first station to the last while solving the Picture Pack.
  • Every player has a role: Teams may assign a leader, detective, navigator, historian, photographer, and note keeper.
  • Groups of nine or more can compete: Larger parties split into teams, ideally with five to eight people per team.
  • Several Jerusalem settings are possible: The experience has been run in the Old City, Nachlaot, and other local areas, so confirm your selected route.
  • Good for mixed ages: Families have used it for children, teenagers, parents, and older relatives, though children must have an adult with them.
  • Private and self-contained: Your group receives the game materials and participates only with your own party.

Jerusalem sightseeing with a mission attached

The clever idea here is simple: Jerusalem becomes your game board. You are not just looking at an old wall, alley, market, or neighborhood building. You are trying to identify something in a picture, answer a question, follow a map, or carry out a task before moving on.

That change in approach matters. Young children may not care much about a standard explanation of Jerusalem’s past, but they can care about finding the right detail in a picture. Teenagers who would normally trail behind a guide have a reason to take the lead. Adults still get historical information, but it arrives in smaller pieces while the group is actively exploring.

The game is led by an official Game Leader, also called the Game Master. The leader does not simply walk at the front and talk for two hours. Instead, the leader checks on teams at certain stations, adds information when useful, records progress, and keeps the game moving. That gives you room to discover things on your own while still providing help when your group gets stuck.

The exact route depends on the Jerusalem ScaVenture you book. The experience has been offered around the Old City and Nachlaot, and related games have taken place at Machane Yehuda Market and other settings. Since the supplied meeting information only gives Jerusalem as the starting location, confirm the neighborhood, meeting point, and route before you pay.

Other trips people book in Jerusalem:

How the first station sets the tone

At the beginning, the Game Leader explains the rules and hands over the materials. Each team receives a pack with maps, stickers, information sheets, notepads, pencils, picture packs, and other game supplies.

This briefing is important. A group that understands the system quickly will get more out of the hunt. Your team needs to know where to go, how to record answers, how to use the picture clues, and what counts as a completed mission. The instructions are designed to be clear, but the first few minutes still require attention.

If you have fewer than nine people, you remain one team and work through the challenge together. That makes the experience more cooperative and may suit a family or small group that wants to share every clue.

With nine or more participants, your group can divide into competing teams. The suggested team size is five to eight people, though the exact arrangement depends on your party. For a group of 15, two teams are a natural fit. The competition adds energy, but it can also make people rush past details, so agree early that speed is not the only goal.

Why the team roles actually help

The role system keeps one confident person from doing all the work. One participant may be the team leader, another the detective, another the navigator, and another the historian or note keeper. Some games also use a photographer role.

The leader engages the group with each mission. The detective searches for the image or detail connected to the Picture Pack. The navigator handles the route, while the historian shares the information provided at each station. The note keeper records answers and keeps the team organized.

You do not need a family full of natural performers. The roles give shy children and quieter adults a clear way to participate. A child who does not want to lead may be very good at spotting a picture clue. An older relative may enjoy the history role. A teenager may handle navigation or photography.

The system also makes this a useful activity for a family celebration. The experience has been used for bar mitzvah and bat mitzvah gatherings, including parties with very wide age ranges. A two-year-old cannot solve the mystery independently, of course, but a young child can walk with the group, look for details, and enjoy the movement. Adults need to keep children supervised throughout.

From station to station through Jerusalem

Once the game begins, your team follows the map from the first station toward the final one. At each stop, the historian reads or shares the story, the leader introduces the mission, and the detective looks for the relevant picture or clue.

This structure gives the walk a steady rhythm. You move, stop, inspect, discuss, record, and continue. It is more active than a normal tour, but less aimless than wandering around Jerusalem with a map and hoping to find something interesting.

The strongest part of the experience is the way it directs your attention. You may notice a detail only because the picture pack asks you to find it. You may learn about a place because your team needs the answer to continue. The materials turn ordinary looking corners into useful evidence.

The tradeoff is that the game cannot stop for a long explanation at every location. If you want a detailed lecture about every period of Jerusalem’s past, choose a traditional guide instead. If you want your group to notice more, move around, and talk together, the ScaVenture is the better match.

In the Old City, the setting can make the route especially engaging because the streets and historic quarters reward close looking. In Nachlaot, the appeal is different, with a neighborhood route that asks you to pay attention to the area as you work through the clues. The supplied information does not define a single fixed sequence of stops, so you should not book expecting a specific list of monuments unless the operator confirms it.

Same base, a different sort of day:

Solving the Picture Pack

The Picture Pack is the central mystery. Your team uses the images and the information in the game pack to identify clues and solve the larger puzzle before reaching the final station.

This is not simply a list of trivia questions. The group must compare what it sees with the supplied pictures, discuss possible answers, and decide what to record. The process rewards observation and teamwork more than prior knowledge. First-time visitors can take part because the needed information is provided along the route and in the materials.

That makes the activity a good choice early in a Jerusalem visit. You do not need to arrive knowing the city’s streets or religious history. You only need enough patience to read the clues and enough cooperation to agree on what to do next.

A small group of two can play, but it may feel demanding. Two people must share all the roles, navigate, read, solve clues, and keep time. A larger family has more hands and more opinions, which makes the game livelier but can also create confusion. If you are booking for a very small party, be ready for a more concentrated challenge.

Competition, prizes, and the value of slowing down

For larger groups, teams compete to reach the final station with the best time and the right answers. When everyone arrives, the Game Leader reviews the experience and awards prizes to the winning teams.

The competitive part works well for teenagers and families celebrating a special occasion. It gives the group a clear target and adds a little drama to the walk. Still, I would not treat the fastest finish as the main measure of success. The best moments may come when your group pauses to inspect a clue, listens to an unexpected historical detail, or lets a child take the lead.

A useful approach is to compete seriously at the start, then slow down when something catches your attention. That way you get the energy of a race without turning Jerusalem into a sprint course.

What the two-hour timing means

Two hours is long enough to create a proper outing, but short enough to fit into a busy Jerusalem day. You can schedule it as a family activity after another appointment, or use it to break up a day of more formal sightseeing.

The time limit also gives the game its shape. You are expected to navigate from the starting point to the ending point within the allotted period. If your group spends too long debating every answer, you may feel pressure near the end. If you rush, you may miss some of the information and visual details.

Plan on being on your feet and moving between stations. A moderate level of physical fitness is recommended. The experience is not described as an extreme hike, but Jerusalem routes can include uneven paving, slopes, stairs, and crowded passages depending on the selected area. Comfortable shoes are a sensible choice.

The activity operates in all weather. That does not mean every day will feel equally pleasant. One family group completed its hunt during rain and hail, and another small team dealt with darkness and drizzle. Those conditions can add an amusing adventure, but they can also make maps, picture packs, and navigation less comfortable. Check the forecast and dress accordingly.

A private activity that can be good value

The price is $358.98 per group of up to 15 people. That makes the math more favorable as your group grows. At the full size, the cost works out to about $24 per person before considering any separate travel expenses. For a smaller party, the per-person price rises quickly.

You are paying for a private, guided game rather than a seat on a standard group tour. The fee covers the Game Leader, the printed materials and supplies, the private format, taxes, fees, handling charges, and gratuities. Transportation to and from the attractions is not included, and hotel pickup and drop-off are also excluded.

For a family of ten to 15, the value is fairly strong if you want an organized activity that keeps several age groups involved. The group can split into teams and turn the event into a shared competition. For only two or three people, the cost may be harder to justify unless the format itself is exactly what you want.

The private setup is also useful for a celebration. Your group does not need to match its pace or interests to strangers. The tradeoff is that you carry the full group cost even if you book well below the maximum.

Guides and how much support you receive

The Game Leader is an active part of the experience, but you should not expect constant personal attention. The leader checks teams at selected stations, offers extra information when appropriate, tracks progress, and makes sure the game runs properly.

Several guides have led different ScaVentures, including Yomtov, Tali, Daniel, and Joel. The available guide depends on the date and route, so do not assume that one particular person will lead your game unless the company confirms it.

The support system is well suited to people who like some independence. You get clear written instructions and a route to follow, while the leader remains available to keep the hunt on course. If your group prefers a guide who explains every site in detail and handles all navigation, this may feel too game-focused.

Who should book this Jerusalem ScaVenture

I would choose this activity for a family with children, teenagers, and adults who want to do something together. It also fits school-age groups, multigenerational parties, and celebrations where a standard sightseeing walk might lose the younger participants.

It is particularly useful if you have already seen some of Jerusalem’s headline sights and want a different way to explore. The game asks you to look closely, not just photograph the major monuments and move on.

You should think twice if your group dislikes time limits, competition, printed instructions, or walking as part of a puzzle. You should also be cautious about booking a route in poor weather if you have very young children or anyone who struggles with extended time outdoors.

The experience is family-friendly, but it is not passive. Everyone gets more out of it when each person accepts a role and contributes. A group that lets one adult solve every clue will miss the point.

Booking details worth checking first

Confirmation is provided at booking. The experience begins in Jerusalem, but the supplied meeting information does not give a street address or a precise landmark. Confirm the exact start point and the name of the route before your day is set.

Ask which neighborhood you are booking. Old City, Nachlaot, Machane Yehuda, and other ScaVentures offer different surroundings and different types of clues. The general format remains similar, but the feel of the walk can change substantially.

The activity is non-refundable and cannot be changed after booking. That policy makes it especially important to confirm the date, group size, route, and meeting point before payment. Children must be accompanied by an adult, and the whole group should dress for the weather.

Should you book it?

Book the Jerusalem ScaVenture if you want your group to explore by doing rather than listening. The Picture Pack, team roles, station-based route, and friendly competition give children a reason to pay attention and adults a reason to join the fun.

I would choose it over a standard tour for a family celebration, a mixed-age group, or anyone who likes puzzles and local discovery. I would choose a traditional walking tour instead if your priority is a detailed, uninterrupted account of Jerusalem’s sights.

The best value comes with a larger private group, especially one that can split into teams. Confirm the exact route and meeting point, bring comfortable shoes, and accept that the weather may become part of the story. If that sounds like your kind of Jerusalem day, this is a smart and lively way to explore the city.

FAQ

How long does the Jerusalem ScaVenture last?

The game lasts approximately two hours, from the opening instructions through the final station and prize presentation.

How many people can join?

The listed price covers one private group of up to 15 people. Groups of nine or more can divide into competing teams, while smaller groups remain together as one team.

What materials are provided?

Each team receives materials such as maps, stickers, information sheets, notepads, pencils, picture packs, and other game supplies.

Do I need prior knowledge of Jerusalem?

No. The activity is designed for first-time visitors as well as people familiar with the city. The team pack and station information provide what you need for the missions and Picture Pack mystery.

Is transportation included?

No. Transportation to and from the attractions is not included, and hotel pickup and drop-off are not provided.

Can children participate?

Yes. The games are intended for children and adults, but children must be accompanied by an adult. Participants should also have a moderate level of physical fitness, and the activity operates in all weather conditions.

More like this

Tours in Jerusalem, compared.

The full Tours in Jerusalem list →
Masada & Dead Sea Full Day Tour with Pick Up
★★★★★★★★★★4.5· 815 reviews· from $111

Masada & Dead Sea Full Day Tour with Pick Up

Read our review →
Masada and the Dead Sea Day Trip from Jerusalem
★★★★★★★★★★4.5· 757 reviews· from $111

Masada and the Dead Sea Day Trip from Jerusalem

Read our review →
Nazareth and Sea of Galilee Tour
★★★★★★★★★★4.5· 588 reviews· from $108

Nazareth and Sea of Galilee Tour

Read our review →
Nazareth and the Sea of Galilee Day Trip from Jerusalem
★★★★★★★★★★4.5· 446 reviews· from $108

Nazareth and the Sea of Galilee Day Trip from Jerusalem

Read our review →
Masada&Dead Sea Tour INCLUDING ENTRANCE FEES
★★★★★★★★★★4.3· 392 reviews· from $111

Masada&Dead Sea Tour INCLUDING ENTRANCE FEES

Read our review →
Guided Walking Tour of the Old City
★★★★★★★★★★4.7· 386 reviews· from $57

Guided Walking Tour of the Old City

Read our review →
Full Day City Tour of Jerusalem
★★★★★★★★★★4.1· 367 reviews· from $75

Full Day City Tour of Jerusalem

Read our review →
Old and New Jerusalem Full-Day Tour
★★★★★★★★★★4.0· 273 reviews· from $75

Old and New Jerusalem Full-Day Tour

Read our review →

Browse the lists this tour appears in

Scroll to Top

Explore Israel

Pick a desert, a wall or a table.